Web在這篇內容中有提到過按鈕的製作,後來發現Unity有提供EventSystems的介面,就來介紹一下,下圖的結果 點我 。. 首先新增GameObject->UI->Button物件,接著在Button物件下新增處理事件的Script,這裡我命名為ButtonTest.cs。. 到這裡事前準備就算完成,接著來看Script的內容 ... Web27 de abr. de 2024 · 如果他有父节点,父节点挂载的脚本也是只实现IPointerClickHandler接口的话,点击事件也是可以接收到的。 但是如果父节点实现了IPointerDownHandler …
c# - OnPointerClick function not getting called - Stack Overflow
Web17 de mai. de 2024 · 7,488. Try selecting your Event System from the hierarchy. you should see a window pop up with data about the event system at the bottom of the inspector window. Try moving your mouse around the scene with the Event System selected and watch this window. It will show you which UI element your mouse is entering etc. Webugui 系统虽然提供了很多封装好的组件,但是要实现一些特定的功能还是显得非常有限,这时候就需要使用事件接口来完成ui功能的实现。比如我们想实现鼠标移动到图片上时自动显示图片的文字介绍,一般思路会想到 share the common ground
Unity3D开发之OnPointerClick事件_JayW就是我的博客-CSDN博客
Web22 de jun. de 2015 · But when I click a 3D object with OnPointerClick attached to it nothing happens. OnMouseClick works perfectly fine but I need to be using OnPointerClick. Yes I've included the interfaces in my script. The issue seems to be related to the physics raycaster on my main camera but I cannot figure out why its not working. ... Webusing UnityEngine; using UnityEngine.EventSystems; public class Example : MonoBehaviour, IPointerClickHandler { //Detect if a click occurs public void OnPointerClick(PointerEventData pointerEventData) { //Output to console the clicked GameObject's name and the following message. You can replace this with your own … WebRegister button presses using the IPointerClickHandler. You can also use it to tell what type of click happened (left, right etc.). Make sure your Scene has an EventSystem. If not, go … poplar dining table with grey base