Webvoid GetPlayerStatistics(ref List> list, ulong playerId) void GetPlayerEvents(ref List> list, ulong playerId) int GetGlobalStatistic(string statistic) int GetGlobalEventStatistic(string eventName) void GetGlobalStatistics(ref List> list) WebOct 3, 2024 · GetPlayerStatistics inconsistent and inaccurate response This appears to happen easily after a statistic version is updated while testing with just one player. When calling /Server/GetPlayerStatistics and requesting a single statistic name with a specific version sometimes the response will have an empty array for Statistics when there …
CloudScript GetPlayerStatistics TypeError: Cannot read property ...
WebApr 6, 2024 · Use GetPlayerStatistics to get all the statistics for the player and show them on the page. When the player wants to know more details (position, relation to other players) about a specific leaderboard (statistic) , then use GetLeaderboardAroundPlayer to retrieve such info and show it on the page WebAn open forum for users of PlayFab to get answers to questions and to provide feedback on features and add-ons they'd like to see. thomas edison learning disability
Trying Out PlayFab Services Using Postman
WebDec 11, 2024 · PlayFabClientAPI.GetPlayerStatistics(new GetPlayerStatisticsRequest(), OnGetStatistics, error => Debug.LogError(error.GenerateErrorReport()) ); } public void OnGetStatistics(GetPlayerStatisticsResult result) { Debug.Log("Received the following Statistics:"); foreach (var eachStat in result.Statistics) { WebaddingStats = []; //build a empty list that stores statisti KVP. //for example, construct a statistics KVP like this: var winsKVP = {. StatisticName: "winsKVP", Value: 200 //you can use a variable representing changed value. }; addingStats.push(statisticKVP); // add it into the list. //you can construct other KVPs and add them into the list. WebUpdatePlayerStatistics vs GetPlayerStatistics (server) - Playfab Community The Server and Client APIs often return identical, or near-identical objects, which aren't interchangeable (we can't GetUserInventroy on the server, then pass that to the client). GetUserInventory and GrantItemsToUser generate almost-identical data objects. thomas edison lesson plan